Woodcarving and the Essex region of the BWA have joined forces to test a number of vices for securing work when carving. Using the carver’s ball and socket design, this vice is capable of rotating around its own axis with a C-shaped top clamp, allowing the work to rotate in any direction, and upright to upside down in a single action. Our premier product, The ViceTight Carving Fixture (ON THE LEFT), is a simple yet sturdy device that fits standard 4 shop vises. Choose from our selection of woodcarving mallets. The main feature is that the vise has multiple mounting choices.
Make sure the back of your carving is fl at, then apply wood glue to a piece of scrap plywood or some other warpfree board and the back of your carving. Secure your carvings with the Eli vise for safer, faster and easier woodcarving. The Eli woodcarvers vise will hold your work secur. I have several types of holding devices in my shop that enable me to carve comfortably, while at the same time keeping my hands behind the blade of my carving tool. This vise is so adjustable that no matter what I’m carving, I can get in a comfortable position.
The base is the section that attaches the vise to a bench or other stable surface. The platform holds the block of wood that you will be carving on. The stem is what connects the two sections together. All Vise Heads are compatible with the 300 Standard Base, the 305 Low Profile Base, and the 380 Vacuum Base. The PanaVise Heavy Duty Vise Head and Base are perfect for working on heavier objects such as small engines like those used on lawn mowers, electrical motors, wood carving and even chiseling. This Pin was discovered by VirtualHermit. Discover (and save!) your own Pins on Pinterest. See more about Wood Spoon, Spoons and Crafts.
Woodcarvingillustrated Shop-made Holding Devices
RECORD CARVING VISE – RPCV130. Record Vise is ideal for the home workshop. Compact design that can be clamped to any surface up to 4 thick. We cherish the friendships that have grown out of 30 years of serving the woodcarving community.